Verschillen voor "Involute"

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Regel 1: Regel 1:
Involute - or evolvent - curves are used as the shape of teeth of gears. For an introduction to more advanced math, see https://en.wikipedia.org/wiki/Involute. Involute - or evolvent - curves are used as the shape of teeth of gears. For an introduction to more advanced math, see https://en.wikipedia.org/wiki/Involute. However, this page is more practical.

<<TableOfContents()>>

= What is an involute curve? =
The quick and dirty example in the picture says more than words.

{{attachment:involute_q_and_d.jpg||width=300}}

{{{Involute: a quick and dirty example}}}

In plain language. A cord is coiled around a cylinder. At the end of the cord is a pencil. The cord is unrolled while the cord is held taut. The pencil draws a curve. This curve is called an involute.

{{attachment:involute_basic_0-4pi.svg}}

{{{Involute curve with x- and y-axis, without base circle.}}}

= Practical use =
Regel 5: Regel 22:
It is the gear application that makes a polar calculation based on radii more useful than a Cartesian calculation based on (x,y) - we are only interested in the first small part that starts from the base circle. It is the gear application that makes a polar calculation based on radii more useful than a Cartesian calculation based on (x,y) - we are only interested in the first small part that starts from the base circle. On the other hand, a polar approach has its limits, see below.

= Mathematics =

Angles are in radians, 360 degrees equals (2 * pi) radians.

Overall, see illustration:
 * The blue curve is the involute.
 * Points on that curve have coordinates X3 and Y3.
 * From those points runs a cord A1*R1, tangent to the base circle.
 * The base circle has a radius R1.

In detail:
 * The first triangle:
  * Start at point (0,0)
  * Hypotenuse is R1
  * The angle is A1
  * {{{X1 = R1 * cos (A1)}}}
  * {{{Y1 = R1 * sin (A1)}}}
 * The second triangle:
  * Start at the end of R1
  * Hypotenuse is A1*R1
  * A1*R1 is perpendicular to R1
  * Therefore, the angle is again A1
  * {{{X2 = R1 * A1 * sin (A1)}}}
  * {{{Y2 = R1 * A1 * cos (A1)}}}
  * About the length of hypotenuse A1*R1:
   * If A1 goes all the way around from {{{0}}} to {{{2 * pi}}} radians (equals 360 degrees), than the length of the cord changes from {{{0}}} to {{{2 * pi * R1}}}. After all, the circumference of a circle equals {{{2 * pi * R1}}}.
   * The length of the cord is thus equal to the product of angle A1 and radius R1, hence {{{A1 * R1}}}.
 * Cartesian coordinates:
  * Points on the involute curve have Cartesian coordinates (X3,Y3).
  * {{{X3 = X1 + X2}}}
  * {{{Y3 = Y1 - Y2}}}
 * Polar coordinates:
  * Points on the involute curve have polar coordinates (R2,A2).
  * About R2:
   * R1 and A1*R1 are always perpendicular.
   * Radius R2 can be calculated using the Pythagorean theorem.
   * {{{R2 = sqrt (R1^2 + (A1 * R1)^2) = R1 * sqrt (1 + A1^2)}}}.
  * About A2:
   * This can be calculated by using asin, acos or atan.
   * Unfortunately, these functions do not go all the way around with one argument supplied. For example, {{{A2 = acos (X3 / R2)}}} and that is only true for {{{0 < A2 < pi}}}. See example.
   * Fortunately, many environments offer a solution when X- and Y values are both entered as arguments. For example, !LibreOffice Calc has a formula {{{ATAN2(X-value;Y-value)}}} and LISP for CAD offers {{{(ATAN Y-value X-value)}}}.

Involute - or evolvent - curves are used as the shape of teeth of gears. For an introduction to more advanced math, see https://en.wikipedia.org/wiki/Involute. However, this page is more practical.

What is an involute curve?

The quick and dirty example in the picture says more than words.

involute_q_and_d.jpg

Involute: a quick and dirty example

In plain language. A cord is coiled around a cylinder. At the end of the cord is a pencil. The cord is unrolled while the cord is held taut. The pencil draws a curve. This curve is called an involute.

involute_basic_0-4pi.svg

Involute curve with x- and y-axis, without base circle.

Practical use

The main reason for using gears with involute shapes is that there is no friction between teeth - against common believe. The teeth roll on each other when rotating.

It is the gear application that makes a polar calculation based on radii more useful than a Cartesian calculation based on (x,y) - we are only interested in the first small part that starts from the base circle. On the other hand, a polar approach has its limits, see below.

Mathematics

Angles are in radians, 360 degrees equals (2 * pi) radians.

Overall, see illustration:

  • The blue curve is the involute.
  • Points on that curve have coordinates X3 and Y3.
  • From those points runs a cord A1*R1, tangent to the base circle.
  • The base circle has a radius R1.

In detail:

  • The first triangle:
    • Start at point (0,0)
    • Hypotenuse is R1
    • The angle is A1
    • X1 = R1 * cos (A1)

    • Y1 = R1 * sin (A1)

  • The second triangle:
    • Start at the end of R1
    • Hypotenuse is A1*R1
    • A1*R1 is perpendicular to R1
    • Therefore, the angle is again A1
    • X2 = R1 * A1 * sin (A1)

    • Y2 = R1 * A1 * cos (A1)

    • About the length of hypotenuse A1*R1:
      • If A1 goes all the way around from 0 to 2 * pi radians (equals 360 degrees), than the length of the cord changes from 0 to 2 * pi * R1. After all, the circumference of a circle equals 2 * pi * R1.

      • The length of the cord is thus equal to the product of angle A1 and radius R1, hence A1 * R1.

  • Cartesian coordinates:
    • Points on the involute curve have Cartesian coordinates (X3,Y3).
    • X3 = X1 + X2

    • Y3 = Y1 - Y2

  • Polar coordinates:
    • Points on the involute curve have polar coordinates (R2,A2).
    • About R2:
      • R1 and A1*R1 are always perpendicular.
      • Radius R2 can be calculated using the Pythagorean theorem.
      • R2 = sqrt (R1^2 + (A1 * R1)^2) = R1 * sqrt (1 + A1^2).

    • About A2:
      • This can be calculated by using asin, acos or atan.
      • Unfortunately, these functions do not go all the way around with one argument supplied. For example, A2 = acos (X3 / R2) and that is only true for 0 < A2 < pi. See example.

      • Fortunately, many environments offer a solution when X- and Y values are both entered as arguments. For example, LibreOffice Calc has a formula ATAN2(X-value;Y-value) and LISP for CAD offers (ATAN Y-value X-value).

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