| Grootte: 3344 Commentaar:  | Grootte: 3943 Commentaar:  | 
| Verwijderingen worden op deze manier gemarkeerd. | Toevoegingen worden op deze manier gemarkeerd. | 
| Regel 5: | Regel 5: | 
| = What is an involute curve? = The quick and dirty example in the picture says more than words. | = What is the involute curve of a circle? = | 
| Regel 8: | Regel 7: | 
| {{attachment:involute_q_and_d.jpg||width=300}} | {{attachment:involute_q_and_d.jpg||width=250}} | 
| Regel 12: | Regel 11: | 
| In plain language. A cord is coiled around a cylinder. At the end of the cord is a pencil. The cord is unrolled while the cord is held taut. The pencil draws a curve. This curve is called an involute. | In plain language. A cord is coiled around a cylinder. At the end of the cord is a pencil. The cord is unrolled while the cord is held taut. The pencil draws a curve. This curve is called involute of a circle - you can make involutes based on other shapes too. | 
| Regel 14: | Regel 13: | 
| {{attachment:involute_basic_0-4pi.svg}} | {{attachment:involute_basic_0-4pi.svg||width=200}} | 
| Regel 26: | Regel 25: | 
| {{attachment:involute_with_base.svg}} | {{attachment:involute_with_base.svg||width=250}} | 
| Regel 33: | Regel 32: | 
| * The blue curve is the involute. | * The blue curve is the involute of a circle. | 
| Regel 38: | Regel 37: | 
| {{attachment:involute_math.svg}} | {{attachment:involute_math.svg||width=650}} | 
| Regel 61: | Regel 60: | 
| * {{{X3 = X1 + X2}}} * {{{Y3 = Y1 - Y2}}} | * {{{X3 = X1 + X2 = R1 * cos (A1) + R1 * A1 * sin (A1)}}} * {{{Y3 = Y1 - Y2 = R1 * sin (A1) - R1 * A1 * cos (A1)}}} | 
| Regel 67: | Regel 66: | 
| * Radius R2 can be calculated using the Pythagorean theorem. | * So radius R2 can be calculated using the Pythagorean theorem. This results in: | 
| Regel 73: | Regel 72: | 
| {{attachment:involute_ang_acos.svg||width=250}} {{{Wrongly drawn by using acos(X3/R2) for angle A2}}} * Additional information: * For a gear application, A1 is not interesting while R1 and R2 are important. * Polar part R2 is defined as a relation of R1 and A1, as stated before: {{{R2 = R1 * sqrt (1 + A1^2)}}}. * If we solve this equation in order to find A1, the answer becomes: * {{{A1 = 2 * sqrt ((R2^2 - R1^2) / 2)}}} | 
Involute - or evolvent - curves are used as the shape of teeth of gears. For an introduction to more advanced math, see https://en.wikipedia.org/wiki/Involute. However, this page is more practical.
What is the involute curve of a circle?
 
 
Involute: a quick and dirty example
In plain language. A cord is coiled around a cylinder. At the end of the cord is a pencil. The cord is unrolled while the cord is held taut. The pencil draws a curve. This curve is called involute of a circle - you can make involutes based on other shapes too.
Involute curve with x- and y-axis, without base circle.
Practical use
The main reason for using gears with involute shapes is that there is no friction between teeth - against common believe. The teeth roll on each other when rotating.
It is the gear application that makes a polar calculation based on radii more useful than a Cartesian calculation based on (x,y) - we are only interested in the first small part that starts from the base circle. On the other hand, a polar approach has its limits, see below.
Mathematics
Involute with base circle
Angles are in radians, 360 degrees equals (2 * pi) radians.
Overall, see illustration:
- The blue curve is the involute of a circle.
- Points on that curve have coordinates X3 and Y3.
- From those points runs a cord A1*R1, tangent to the base circle.
- The base circle has a radius R1.
Mathematics of involute
In detail:
- The first triangle: - Start at point (0,0)
- Hypotenuse is R1
- The angle is A1
- X1 = R1 * cos (A1) 
- Y1 = R1 * sin (A1) 
 
- The second triangle: - Start at the end of R1
- Hypotenuse is A1*R1
- A1*R1 is perpendicular to R1
- Therefore, the angle is again A1
- X2 = R1 * A1 * sin (A1) 
- Y2 = R1 * A1 * cos (A1) 
- About the length of hypotenuse A1*R1: - If A1 goes all the way around from 0 to 2 * pi radians (equals 360 degrees), than the length of the cord changes from 0 to 2 * pi * R1. After all, the circumference of a circle equals 2 * pi * R1. 
- The length of the cord is thus equal to the product of angle A1 and radius R1, hence A1 * R1. 
 
 
- Cartesian coordinates: - Points on the involute curve have Cartesian coordinates (X3,Y3).
- X3 = X1 + X2 = R1 * cos (A1) + R1 * A1 * sin (A1) 
- Y3 = Y1 - Y2 = R1 * sin (A1) - R1 * A1 * cos (A1) 
 
- Polar coordinates: - Points on the involute curve have polar coordinates (R2,A2).
- About R2: - R1 and A1*R1 are always perpendicular.
- So radius R2 can be calculated using the Pythagorean theorem. This results in:
- R2 = sqrt (R1^2 + (A1 * R1)^2) = R1 * sqrt (1 + A1^2). 
 
- About A2: - This can be calculated by using asin, acos or atan.
- Unfortunately, these functions do not go all the way around with one argument supplied. For example, A2 = acos (X3 / R2) and that is only true for 0 < A2 < pi. See example. 
- Fortunately, many environments offer a solution when X- and Y values are both entered as arguments. For example, LibreOffice Calc has a formula ATAN2(X-value;Y-value) and LISP for CAD offers (ATAN Y-value X-value). 
 Wrongly drawn by using acos(X3/R2) for angle A2 
 
- Additional information: - For a gear application, A1 is not interesting while R1 and R2 are important. - Polar part R2 is defined as a relation of R1 and A1, as stated before: R2 = R1 * sqrt (1 + A1^2). 
- If we solve this equation in order to find A1, the answer becomes:
- A1 = 2 * sqrt ((R2^2 - R1^2) / 2) 
 
 
- For a gear application, A1 is not interesting while R1 and R2 are important. 
